Split Chance | Website
Producer & Tech Artist (2025 - Present)

I am currently working with Split Chance, a developer collective currently working on Cardestia, a multiplayer strategy card game.
Split Chance is a five-person team, meaning we all have to take on multiple roles. As the team's production lead, my main responsibilities include running meetings, planning out development timelines and sprints, managing the project's documentation and Jira workspace, and generally keeping the team going forward with Agile development workflows.
Parralel to that, my main day-to-day development duties are in the game's tech art development and front-end UX. You can see many of my tech art contributions to Cardestia here.
I also do passes over art assets made by other developers, making sure they're adhering to asset standards and ready for engine implementation.
While we don't tend towards narrative-driven projects, I am responsible for creative direction in team projects.