Split Chance | Website
Producer & Tech Artist (2025 - Present)

I am currently working with Split Chance, a developer collective working on Cardestia.
In Cardestia, players play their cards on a 3x3 grid and attack positions on their enemy's grid, blocking and moving to evade enemy attacks.
Parralel to that, my main day-to-day development duties are in leading the game's tech art development. You can see many of my tech art contributions to the project here.
I also do passes over art assets making their way into the main project, making sure they're ready for engine implementation.
While not a narrative-driven game, I am also responsible for the game's setting and writing.
A full report of my contributions to Cardestia can be read here.